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Starting value10,000Assigned on login for new characters.
Minimum value0Losses are clamped and cannot go negative.
Maximum rank60,000+Supreme Hero is the highest visible rank.
+15 rep!

Gains appear above your character in green.

-10 rep!

Losses appear above your character in red.

Assassins are forced to use the Pig outfit. Supreme Heroes are forced to use the Hero outfit. These appearances remain locked while the character stays in the corresponding rank.

How Reputation Changes

Monster kills

Specific monsters grant reputation through the kill event. Repeated monster entries are intentionally cumulative.

Player kills

Reputation changes according to the skull of the defeated player. Killing innocent players reduces reputation.

Quests and chests

Many one-time rewards add reputation together with quest progress.

Battle island

Arena performance can be converted into reputation when leaving the activity.

Fishing and services

Some utility actions and paid reputation services can also change reputation.

Rank Thresholds

PointsRank
0-2,499Assassin
2,500-4,999Mischievous
5,000-7,999Worthless
8,000-9,999Booed
10,000-10,099Unknown
10,100-17,499Noted
17,500-24,999Hero
25,000-59,999Legendary Hero
60,000+Supreme Hero

Operational storage: player_storage[21005]. The Look marker uses one fixed position per rank, with Unknown at the center. Automatic kill gains currently stop once the character is above 80,000 points.